Rob Brunskill | emouse@mac.com | 412-225-9488 | 516 Scott Lane, Venetia, PA 15367
Rob Brunskill

"Husker" - FPS Game Model

purpose: Unreal game engine (see it in action)
based on: my own design (development sketches)
polygon count: under 3,000
texture map: single 512x512 with red and blue team versions
software: 3D Studio Max, Photoshop, UnrealEd

Husker wire Husker render front Husker render back Husker texture

Husker red team

Husker blue team